20 pearls of wisdom about SW eng

https://www.simplethread.com/20-things-ive-learned-in-my-20-years-as-a-software-engineer/

Manageable code bases

https://www.danielsieger.com/blog/2022/07/25/your-code-doesnt-have-to-be-a-mess.html

  • define clear goals
  • define constraints and non-goals
  • say no (to featuritis)
  • eliminate waste / par down unnecessary code
  • minimize dependencies

Working in large codebases

https://www.seangoedecke.com/large-established-codebases/

On keeping systems simple

https://shkspr.mobi/blog/2015/11/a-polite-way-to-say-ridiculously-complicated/

Eschew baroque constructions which stoke your ego with their unnecessary complexity

Unfortunately, complexity sells better

https://eugeneyan.com/writing/simplicity/

SW dev process - golden advice

Mise-en-place + wrap up

SW design process

Analysis of large unfamiliar code base

https://jeremyong.com/game%20engines/2023/01/25/grokking-big-unfamiliar-codebases/

Testing - golden advice

  • eng from HW verification to SW
  • unit tests + integration tests
  • directed vs randomized + model
  • design: ask what reliability is needed

https://software.rajivprab.com/2019/04/28/rethinking-software-testing-perspectives-from-the-world-of-hardware/