Vulkan learning strategy + list of resources
https://jeremyong.com/c++/vulkan/graphics/rendering/2018/03/26/how-to-learn-vulkan/
Vulkan tutorials
- https://vulkan-tutorial.com/
- https://software.intel.com/content/www/us/en/develop/articles/api-without-secrets-introduction-to-vulkan-part-1.html
Walkthrough of developing simple engine
https://edw.is/learning-vulkan/
Cull and LOD on GPU
https://github.com/SaschaWillems/Vulkan/blob/master/examples/computecullandlod/computecullandlod.cpp
Procedural terrain
https://github.com/Alexandcoats/vulkan-terrain
Procedural terrain, forward vs deferred rendering
https://github.com/Rudraksha20/CIS565-GPU-Final-Project-Vulkan-Procedural-Terrain